CW6E House Rules: Trikes

Trikes Build Structure have a Maximum Durability (MD).
Light Trikes cannot mount Turreted Weapons.
Medium Trikes may only mount (2D) Turreted Weapons.
Cargo (Cargo) is items being transported. Cargo may not be equip to build. Builds may convert Build Durability (D) to (Cargo).
Trike StructureBPMD
Light Trike14
Medium Trike26
Heavy Trike38
X-Heavy Trike410
BP = Build PointsMD = Maximum Durability
Trike Tires
Dashboard
Tires Slider is set at 8 on CW6E Dashboard.
Trike Power Plant
Dashboard
Power Plant Slider is set at 8 on CW6E Dashboard.
Trike Armor
Dashboard
Armor (A) is equal to the Total Build Points (TBP). CW6E Dashboard 4 Armor Sliders must add up to the build’s Total Build Points.

CW6E House Rules: Trikes

1.) CW6E House Rules: Trikes information based on CWDE IX. Cycle and Trike Design pg. 35 – 36, and CW6E Rules.

2.) Side Mounted Weapons Firing Arcs: Left/Front and Right/Front

3.) No more than 1/3 of build’s Maximum Durability (MD) rounded up may be devoted to weapons on any one side of build. See 1/3 Weapon Placement Chart

4.) Light Trikes are exempt from the 1/3 Weapon Placement rule.

5.) Trikes use 1 CW6E dashboard.

6.) Weapons and Accessories information subject to change at anytime.

7.) CW6E House Rules: Trikes subject to change at anytime.